» E3 2016 (consoles x.5, Zelda sans famille et Yves "Cinqyou" Guillemot)
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profil_supprime16 Jun 2016
But in a post-Uncharted world, in a world where there is an expectation that climbing and moving about in third-person should feel fluid and responsive, The Last Guardian's controls just annoy.
Ouais ouais.
Est-ce que le feel fluid and responsive se traduit par automatisé et sans intérêt ludique ?