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MissingNo.
RuLL_34

Nats - 17 Nov 2011

2qtfqep.jpg
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@carkel

j'ai mis énormément de choses, faut que je fasse une liste

mes fichiers .ini un chouilla bordélique encore mais certifié sans bugs:
Skyrim.ini

[General]
sLanguage=FRENCH
bAllowConsole=0
uExterior Cell Buffer=288
bLoadLooseFiles=1

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=1

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=1.0
fMagnetismLookingMult=1.0

[Papyrus]
fPostLoadUpdateTimeMS=500.0
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
bPreemptivelyUnloadCells=0
iMaxAllocatedMemoryBytes=3000000000
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0


[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

SkyrimPrefs.ini

[General]
fdefaultfov=90
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bUseTexHiRes=1
bUseTexturesHiRes=1
bTextureQuality=8192
bTextureSize=8192
bUltraTextures=1
iBlurDeferredShadowMask=3
fInteriorShadowDistance=2000.0000
fShadowDistance=8000.0000
bForcePow2Textures=0
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
bEquippedTorchesCastShadows=1
iShadowSplitCount=8
iMaxAnisotropy=16
bUse Shaders=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=3500.0000
fDecalLOD1=3000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=1024
iTexMipMapSkip=0
iWaterMultiSamples=4
iMultiSample=8
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bActorSelfShadowing=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=147
bDynamicWindowReflections=1
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="ENB"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=4
bTransparencyMultisampling=1
bDrawShadows=1
iPresentInterval=1
bForceHighDetailTextures=1
bForceHighDetailLOD=1
bForceHighDetailShadows=1
bForceUltraDetailTextures=1
bForceUltraDetailLOD=1
bForceUltraDetailShadows=1
bPerPixelLighting=1
bEnablePerPixelLighting=1
bAllow30Shaders=1
bAllow40Shaders=1
bAllow50Shaders=1
bDo30VFog=1
bForceFullDetail=1
iActorShadowIntMax=12
iActorShadowCountInt=10
bForceFullLOD=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
bForceHighDetailGrass=1
bGrassPointLighting=1
bDrawShaderGrass=1
bForceFullDetail=1
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=0
fHUDOpacity=0.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.7350
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
[Particles]
iMaxDesired=5000
iMinDesired=5000
bForceHighDetailParticles=1
bForceUltraDetailParticles=1
bForceFullLOD=1
bForceFullDetail=1
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=4.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=1.0000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=1.0000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
bPerPixelLightingClouds=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
bUseThreadedMeshes=1
bForceFullDetail=1
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=30
bForceFullDetail=1
bForceFullLOD=1
bEnableTreeAnimations=1
bUseMultiThreadedTrees=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bForceHighDetailDecals=1
bDecalMultithreaded=1
fDecalLifetime=60.0000
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
bForceHighDetailReflections=1
bAutoWaterSilhouetteReflections=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=3
bUseWaterHiRes=1
bUseWaterShader=1
bForceFullLOD=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1

pour la carte graphique, et je suis sur une GTX 560 Ti, si ça choisi à la place ENBS à la place de la 560 c'est à cause de l'ESBN, faut le trouver dans les .ini et le virer si tu souhaites copier directement (n'oublis pas le backup), ou alors installer l'ENBS avant, c'est parce que j'ai pris ça:
http://enbdev.com/download_en.htm
qui divise quasiment le framerate par deux mais fixe les bugs d'ombres qui disparaissent ou les flemmes de dragons qui disparaissent en attendant un vrai patch, ça me fait chier d'utiliser ce truc fait à la va vite mais graphiquement c'est solide et je peux pas m'en passer pour le moment, ça ajoute bien à une qualité visuelle.

des trucs que j'ai installé en vrac, j'ai mélangé certains dans un ordre, j'ai enlevé des parties à l'intérieur qui me plaisait pas, je le donne pour aider un peu:

2urb9sh.jpg
mrpxes.jpg